Conte aos seus amigos sobre este item:
How to Write Adventure Modules That Don't Suck Kevin Melka
How to Write Adventure Modules That Don't Suck
Kevin Melka
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industrys best-known adventure writers. Each article gives a different perspective on how to write adventure modules that dont suck, written by authors with decades of experience and prominent published credits. By the time youre done reading this book, youll be on the path to designing great adventure modules on your own. Whether youre an experienced writer or an aspiring novice, youll find something of value in this book! Made in the USA.
162 pages
| Mídia | Livros Hardcover Book (Livro com lombada e capa dura) |
| Lançado | 17 de setembro de 2024 |
| ISBN13 | 9781946231086 |
| Editoras | Goodman Games |
| Páginas | 162 |
| Dimensões | 223 × 286 × 19 mm · 816 g |
| Idioma | Inglês |
| Ilustrador | Whelon, Chuck |